Stage Selection and Save Game
Window Master » Devlog
We added a second level to the game that uses the mechanic of pushing boxes. The player has to shrink the screen to move the box and jump on top of it to reach the goal.
We now also have a stage selection screen that lets the player choose between the currently available levels. The player is sent to this scene after pressing the play button in the main menu or after completing a stage.
As can be seen in the image, the second level isn’t available until completing the first one. After completing it would look like this (a checkmark shows which levels have been completed):
To implement this we used simple save files that only store the current level.
Files
Window Master v2.2.exe 64 MB
Jun 12, 2023
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Window Master
A simple puzzle-platformer about changing the world's size
Status | In development |
Author | Vicente Aguiló |
Genre | Puzzle, Platformer |
Tags | Godot, Pixel Art |
More posts
- 2 more levels and new animationsJul 11, 2023
- Sounds...Jul 02, 2023
- First LevelMay 28, 2023
- Visual EffectMay 15, 2023
- Main MenuApr 24, 2023
- The mechanic works!Apr 17, 2023
- Presenting our gameApr 03, 2023
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